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Dungeon Crawler Carl
by Matt Dinniman
Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show.
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Heat of the Everflame
by Penn Cole
Heat of the Everflame is the third book in The Kindred's Curse Saga, a four-book epic fantasy romance series that follows fiesty heroine Diem Bellator in her fight against injustice, her struggle to survive in a royal palace full of betrayal and intrigue, and her journey of self-discovery and finding true love.
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The Isle in the Silver Sea
by Tasha Suri
In an England fuelled by stories, the knight and the witch are fated to fall in love and doom each other over and over, the same tale retold over hundreds of lifetimes. Simran is a witch of the woods. Vina is a knight of the Queen’s court. When the two women begin to fall for each other, how can they surrender to their desires, when to give in is to destroy each other?
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The Keeper of Magical Things
by Julie Leong
An almost-mage discovers friendship—and maybe something more—in the unlikeliest of places in this delightfully charming novel from the USA Today bestselling author of The Teller of Small Fortunes.
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Thief of Night
by Holly Black
There'd always been something wrong with Charlie Hall. Crooked from the day she was born. Never met a bad decision she wasn't willing to double down on. She may be good enough to steal a shadow from a tower, but will she be good enough to steal back a heart?
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When They Burned the Butterfly
by Wen-Yi Lee
In this fierce, glamorous adult fantasy debut, Silvia Moreno-Garcia meets Fonda Lee, with the feverish intensity of R.F. Kuang's Poppy War trilogy. Singapore, 1972: Newly independent and grappling for power in a fast-modernizing world. Here, gangsters in Chinese secret societies are the last conduits of their ancestors' migrant gods, and the back alleys where they fight are the last place magic has not been assimilated and legislated away.
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