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Vesuvius
by Cass Biehn
"In the final days of Pompeii, two boys--Felix and Loren--must grapple with closely-guarded secrets and untangle myth, magic, and memory to escape the burning city alive"
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This cookie will change your life
by Ann Dee Ellis
Told in alternating voices, a group of classmates forge a meaningful friendship by attempting to start a cookie baking business
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The summer of the fortune tellers
by Lisa Greenwald
"Is the magic really back? When Mille, Nora, and Bea found fortune tellers popping up in unexpected places--with eerily accurate fortunes--they reunited as best friends. Now that they're back to being besties, they're excited to spend the summer togetheroutside the city. Recruited into babysitting eight-year-old triplets and staying with Millie's family, the girls are hoping this will be their own private summer camp, one where they're in charge, away from annoying siblings and toxic frenemies. But nothing perfect can last. When everything from homesickness and boy craziness to real estate developers threaten their summer, Millie, Nora, and Bea start stumbling upon fortune tellers in the strangest places. And once again it feels like these fortune tellers are speaking to them: 'Sometimes in life you just have to jump in.' 'Speak your mind and stand up for what you believe in!' 'You are here for a reason.' If they speak up, can Millie, Nora, and Bea really save the summer--and the community--before it's too late?"--Provided by publisher
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When we go missing
by April Henry
After discovering a camera memory card with hundreds of photos of teenage girls, seventeen-year-olds Willow and Dare set out fine some of them who have gone missing
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Lies of a Toymaker
by Kelly Ann Jacobson
Paige is a wooden toymaker's daughter dragged from state to state as her mother, Petta Vitaly, hawks her creations from their caravan. When they finally return to Petta's hometown, Paige discovers Toy Palace, her family's animatronic toy business, but she keeps the discovery from her mother--only to find that she has begun to turn into a wooden marionette. With the help of two girls who use Paige's interest in them to pull off the heist, Paige breaks into Toy Palace and finds out some of the family history her mother has been hiding from her. Though Paige is abandoned by the two girls, she discovers a captive fairy in one of the upper rooms of Toy Palace, Prince Alexio, who shows her that an entire realm, the Land of Toys, has been destroyed by fairies called the Deathsprites--and that her family has been using Prince Alexio's powers to help the evil fairies gain power through the animatronic toys they have been selling for the last eighteen years. Unable to cope with this new information, Paige runs away from Toy Palace and the captive prince, but her mother and a Toy Palace manager end up rescuing Prince Alexio instead. He finds Paige and takes her to the Land of Toys, where the Deathsprites have been turning sweet toys into terrible monsters determined to kill everything in their path. With the help of the talking cricket and Paige's newfound strength as a marionette, the two must cross the realm of piled toy parts and frightful creations to stop the Deathsprites from making a portal to Earth that will bring destruction on that planet, too.
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Titan of the stars
by E. K. Johnston
Celeste is optimistic for the Titan's maiden voyage from Earth to Mars, while Dominic feels trapped on his dad's ship, and ancient aliens displayed for entertainment are released through an act of sabotage, in a science fiction horror story.
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Shampoo unicorn
by Sawyer Lovett
After a hit-and-run leaves Greg, a closeted jock, unconscious, Brian, the secret host of a popular podcast, uses his platform to investigate the crime and reveal harsh truths about their small town, which inspires others to show support and organize a pride festival that gains national attention. Gr 10+
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This book might be about Zinnia
by Brittney Morris
"Spanning two timelines, one teen searches for her biological mother and the other copes with giving up her baby for adoption."
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Wandering Wild
by Lynette Noni
Zander Rune is a Hollywood bad boy who needs his image fixed or he'll lose the role of a lifetime. Charlie Hart despises Zander. When their four-day reality TV adventure goes horribly wrong, they're left stranded in the Australian wilderness. The only way they'll survive is if they trust each other, and just maybe find themselves, and one another, in the process.
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Skipshock
by Caroline O'Donoghue
"Margo is a troubled schoolgirl heading to a new boarding school in a new city on a train when she meets Moon, a salesman, and their fates become linked as she must pass as a traveling salesman moving between worlds"
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Warsafe
by Lauren Smyth
There's one building on her island that Halley has never visited: the Mercenary House. Perched atop a mountain, surrounded by unnaturally evergreen foliage, the House is rumored to be a breeding ground for criminals. Mercenaries are liars, cheats, spies . . . and maybe, depending on who you ask, killers. At the Warsafe headquarters in Seattle, Roscoe is beta testing the company's new video game. It's her job to track down glitches--but something is different about this one. Lurking behind the lines of malfunctioning code is a secret that threatens to drag her deeper into the game, forcing her to put her life on the line if she ever wants to come home. Worlds collide as Roscoe teams up with Halley to uncover the island's secret and expose Warsafe's designs. But some mysteries are better left unsolved. As traitor after so-called traitor is revealed to be on their side, they begin to wonder: Could Warsafe's mission be critical enough to justify its cruelty?
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Birch and Jay
by Allister Thompson
"Decades after the world was leveled by the effects of man-made climate change, the scattered remnants of humanity have begun to pull themselves together, to try and make something from the ashes of a civilization now dead. Jay and his promised Birch are part of a small ideallic society in the ruins of one of Canada's great cities. Jay, part of a guild that seeks to save knowledge from the dead world, goes out on his first mission, leaving the safety of his home for the dangers on the road. Along the way he meets a mysterious old woman, who offers to travel with him and explain her views of the changed world. Meanwhile, Birch is not content to stay in her home town, and sets off after Jay, though her path takes some very different turns, and she's faced with more danger than she ever could've imagined. The two will reunite in the ruins of humanity's hubris, where the greatest flaw of humanity is almost overbearing - repeating the tragic mistakes of the past."
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