Creative acts for curious people : how to think, create, and lead in unconventional ways /
Material type: TextPublisher: California : Ten Speed Press, [2021]Description: vii, 295 pages : color illustrations ; 26 cmContent type:- text
- still image
- unmediated
- volume
- 9781984858160
- 1984858165
- 153.35 23
- BF408 .G67 2021
Item type | Current library | Home library | Collection | Call number | Copy number | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|---|
Standard Loan | Coeur d'Alene Library Adult Nonfiction | Coeur d'Alene Library | Book | 153.3 GREENBE (Browse shelf(Opens below)) | 1 | Available | 50610023720829 |
Enhanced descriptions from Syndetics:
WINNER OF THE PORCHLIGHT BUSINESS BOOK AWARD * "A delightful, compelling book that offers a dazzling array of practical, thoughtful exercises designed to spark creativity, help solve problems, foster connection, and make our lives better."--Gretchen Rubin, New York Times bestselling author and host of the Happier podcast
In an era of ambiguous, messy problems--as well as extraordinary opportunities for positive change--it's vital to have both an inquisitive mind and the ability to act with intention. Creative Acts for Curious People is filled with ways to build those skills with resilience, care, and confidence.
At Stanford University's world-renowned Hasso Plattner Institute of Design, aka "the d.school," students and faculty, experts and seekers bring together diverse perspectives to tackle ambitious projects; this book contains the experiences designed to help them do it. A provocative and highly visual companion, it's a definitive resource for people who aim to draw on their curiosity and creativity in the face of uncertainty. Teeming with ideas about discovery, learning, and leading the way through unknown creative territory, Creative Acts for Curious People includes memorable stories and more than eighty innovative exercises.
Curated by executive director Sarah Stein Greenberg, after being honed in the classrooms of the d.school, these exercises originated in some of the world's most inventive and unconventional minds, including those of d.school and IDEO founder David M. Kelley, ReadyMade magazine founder Grace Hawthorne, innovative choreographer Aleta Hayes, Google chief innovation evangelist Frederik G. Pferdt, and many more.
To bring fresh approaches to any challenge-world changing or close to home-you can draw on exercises such as Expert Eyes to hone observation skills, How to Talk to Strangers to foster understanding, and Designing Tools for Teams to build creative leadership. The activities are at once lighthearted, surprising, tough, and impactful-and reveal how the hidden dynamics of design can drive more vibrant ways of making, feeling, exploring, experimenting, and collaborating at work and in life. This book will help you develop the behaviors and deepen the mindsets that can turn your curiosity into ideas, and your ideas into action.
"Stanford d.school book"
Includes index.
"In an era of ambiguous, messy problems--as well as extraordinary opportunities for positive change--it's vital to have both an inquisitive mind and the ability to act with intention. Creative Acts for Curious People is filled with ways to build those skills with resilience, care, and confidence. At Stanford University's world-renowned Hasso Plattner Institute of Design, aka "the d.school," students and faculty, experts and seekers bring together diverse perspectives to tackle ambitious projects; this book contains the experiences designed to help them do it. A provocative and highly visual companion, it's a definitive resource for people who aim to draw on their curiosity and creativity in the face of uncertainty. Teeming with ideas about discovery, learning, and leading the way through unknown creative territory, Creative Acts for Curious People includes memorable stories and more than eighty innovative exercises. Curated by executive director Sarah Stein Greenberg, after being honed in the classrooms of the d.school, these exercises originated in some of the world's most inventive and unconventional minds, including those of d.school and IDEO founder David M. Kelley, ReadyMade magazine founder Grace Hawthorne, innovative choreographer Aleta Hayes, Google chief innovation evangelist Frederik G. Pferdt, and many more. To bring fresh approaches to any challenge-world changing or close to home-you can draw on exercises such as Expert Eyes to hone observation skills, How to Talk to Strangers to foster understanding, and Designing Tools for Teams to build creative leadership. The activities are at once lighthearted, surprising, tough, and impactful-and reveal how the hidden dynamics of design can drive more vibrant ways of making, feeling, exploring, experimenting, and collaborating at work and in life. This book will help you develop the behaviors and deepen the mindsets that can turn your curiosity into ideas, and your ideas into action." --
Table of contents provided by Syndetics
- Foreword (p. vii)
- Introduction (p. 1)
- Getting Started (p. 7)
- The Assignments: Find Your Path (p. 24)
- 1 Blind Contour Bookend (p. 30)
- 2 How to Talk to Strangers (p. 32)
- 3 The Dérive (p. 34)
- 4 Handle with Care (p. 36)
- 5 Immersion for Insight (p. 38)
- 6 Shadowing (p. 41)
- 7 Fundamentals (p. 44)
- 8 A Seeing Exercise (p. 46)
- 9 Talkers & Listeners (p. 48)
- 10 The Wordless Conversation (p. 51)
- 11 Favorite Warm-Up Sequence (p. 54)
- 12 Interview Essentials (p. 56)
- 13 Party Park Parkway (p. 61)
- 14 Maturity, Muscle, Variety (p. 64)
- 15 Empathy in Motion (p. 66)
- 16 What's in Your Fridge? (p. 68)
- 17 Expert Eyes (p. 70)
- The Journey from Not Knowing to Knowing (p. 73)
- 18 Learning How You Learn (p. 74)
- 19 Identify, Acknowledge, Challenge (p. 78)
- 20 Practicing Metaphors (p. 81)
- 21 Direct Your Curiosity (p. 84)
- 22 Remember That Time (p. 86)
- 23 The Monsoon Challenge (p. 89)
- 24 ABC Sketching (p. 92)
- 25 Reflections & Revelations (p. 94)
- 26 The Girl on a Chair (p. 98)
- 27 How We Are (p. 100)
- 28 Bisociation (p. 102)
- 29 The Secret Handshake (p. 104)
- 30 Map the Design Space (p. 106)
- 31 Rock Paper Scissors Tournament (p. 109)
- 32 First Date, Worst Date (p. 112)
- 33 The Solution Already Exists (p. 114)
- 34 How Are You Doing, Really? (p. 116)
- Widening Your Lens (p. 119)
- 35 Fresh Eyes Sketching (p. 124)
- 36 Unpacking Exercises (p. 126)
- 37 Frame & Concept (p. 130)
- 38 Making Morning Coffee (p. 133)
- 39 Five Chairs (p. 136)
- 40 The Hundred-Foot Journey Map (p. 138)
- 41 Everyone Designs (p. 142)
- 42 Protobot (p. 144)
- 43 Experts / Assumptions (p. 146)
- 44 Stakeholder Mapping (p. 149)
- 45 The Banana Challenge (p. 152)
- 46 Micro-Mindfulness Exercises (p. 154)
- 47 A Day in the Life (p. 156)
- The Feeling of Learning (p. 161)
- 48 Tether (p. 168)
- 49 Solutions Tic-Tac-Toe (p. 171)
- 50 A Briefcase Viewpoint (p. 174)
- 51 Instant Replay (p. 178)
- 52 Tell Your Granddad (p. 181)
- 53 Distribution Prototyping (p. 184)
- 54 When to Change Your Mind (p. 188)
- 55 Embodied Prototyping (p. 190)
- 56 The Test of Silence (p. 193)
- 57 How to Give Feedback (p. 196)
- 58 What? So What? Now What? (p. 200)
- 59 High Fidelity, Low Resolution (p. 202)
- Productive Struggle (p. 207)
- 60 I Like, I Wish (p. 212)
- 61 What Went Down (p. 215)
- 62 Your Inner Ethicist (p. 218)
- 63 The Futures Wheel (p. 221)
- 64 Units of Energy Critique (p. 224)
- 65 More Brave People (p. 228)
- 66 Build a Bot (p. 230)
- 67 Designing Tools for Teams (p. 235)
- 68 This Assignment Is a Surprise (p. 238)
- 69 The Final Final (p. 242)
- 70 Personal Project (p. 244)
- 71 Learning Journey Maps (p. 246)
- Putting It All Together (p. 251)
- 72 The Haircut (p. 254)
- 73 The Ramen Project (p. 255)
- 74 Family Evening Experience (p. 258)
- 75 Thirty-Million-Word Gap (p. 259)
- 76 Organ Donation Experience (p. 262)
- 77 Stanford Service Corps (p. 264)
- 78 Post-Disaster Finance (p. 266)
- 79 Taking Responsibility (p. 268)
- 80 Scope Your Own Challenge (p. 270)
- 81 I Used to Think ... & Now I Think (p. 272)
- Creative Acts: Behind the Scenes (p. 275)
- The Haircut: A Design Challenge (p. 280)
- Index (p. 292)
Excerpt provided by Syndetics
Reviews provided by Syndetics
Library Journal Review
Stein Greenberg's (executive director, Stanford Univ. Hasso Plattner Inst. of Design, also called the d.school) debut addresses workplace and management skills, including effective communication, problem-solving, collaboration, and decision-making. Using personal anecdotes and lots of graphics and illustrations, Stein Greenberg provides insights on working well with others, taking control of one's own learning, and working toward equity. Helpfully, she also reminds readers of the importance of rest, with advice on slowing down to focus and ensuring an aspect of fun and creativity when embarking on a new project. Current and aspiring managers will appreciate the advice on providing feedback and evaluating results. The book's lessons are reinforced with 80-plus assignments and exercises from the d.school's curriculum that can be adapted for personal or professional use. Some take less than an hour to complete, while others are several weeks long. VERDICT An inspiring, thought-provoking, and highly recommended work with a multitude of exercises to heighten creativity in management. In addition to business, the book can apply to many fields, and can be used as a self-help or how-to guide. It will especially be helping for those in fields like business, psychology, education, and the sciences.--Lucy Heckman, St. John's Univ. Lib., Queens Village, NYAuthor notes provided by Syndetics
Sarah Stein Greenberg is the executive director of the Stanford d.school. She leads a community of designers, faculty, and other innovative thinkers who help people unlock their creative abilities and apply them to the world. Sarah speaks regularly at universities and global conferences on design, business, and education. She holds an MBA from Stanford's Graduate School of Business and a BA in history from Oberlin College. Sarah also serves as a trustee for global conservation organization Rare.The Hasso Plattner Institute of Design , known as the d.school, was founded at Stanford University in 2005. Each year, nearly a thousand students from all disciplines attend classes, workshops, and programs to learn how the thinking and skills behind design can enrich their own work and unlock their creative potential.
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